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Leroy.gcs
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Leroy.gcs

<?xml version="1.0" encoding="US-ASCII" ?>
<character id="c254ccfa-1b7f-4890-926a-6f76374ce8b9" version="3">
<created_date>Sep 22, 2018</created_date>
<modified_date>Jan 19, 2019, 1:51 AM</modified_date>
<profile>
<player_name>keithzg</player_name>
<name>Leroy Schlesser</name>
<age>43</age>
<birthday>August 17</birthday>
<eyes>Brown</eyes>
<hair>Brown, Straight, Medium</hair>
<skin>Tan</skin>
<handedness>Left</handedness>
<height>5' 10"</height>
<weight>220 lb</weight>
<SM>0</SM>
<gender>Male</gender>
<race>Human</race>
<body_type>humanoid</body_type>
<tech_level>5^</tech_level>
</profile>
<HP>0</HP>
<FP>0</FP>
<total_points>200</total_points>
<ST>10</ST>
<DX>10</DX>
<IQ>13</IQ>
<HT>9</HT>
<will>0</will>
<perception>4</perception>
<speed>0</speed>
<move>0</move>
<include_punch>true</include_punch>
<include_kick>true</include_kick>
<include_kick_with_boots>true</include_kick_with_boots>
<advantage_list>
<advantage version="2">
<name>Alcoholism</name>
<type>Physical</type>
<base_points>-15</base_points>
<modifier version="1" enabled="no">
<name>Illegal</name>
<cost type="points">-5</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<reference>B122</reference>
<categories>
<category>Disadvantage</category>
</categories>
</advantage>
<advantage version="2">
<name>Horrible Hangovers</name>
<type>Physical</type>
<base_points>-1</base_points>
<reference>B165</reference>
<categories>
<category>Quirk</category>
</categories>
</advantage>
<advantage version="2">
<name>Addiction (Tobacco)</name>
<type>Mental/Physical</type>
<modifier version="1">
<name>Cost: Cheap</name>
<cost type="points">-5</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1" enabled="no">
<name>Cost: Expensive</name>
<cost type="points">-10</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1" enabled="no">
<name>Cost: Very Expensive</name>
<cost type="points">-20</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1" enabled="no">
<name>Effects: Hallucinogenic</name>
<cost type="points">-10</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1">
<name>Effects: Highly Addictive (-5 on withdrawal roll)</name>
<cost type="points">-5</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1" enabled="no">
<name>Effects: Incapacitating</name>
<cost type="points">-10</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1" enabled="no">
<name>Effects: Totally Addictive (-10 on withdrawal roll)</name>
<cost type="points">-10</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1" enabled="no">
<name>Illegal</name>
<cost type="points">0</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<modifier version="1">
<name>Legal</name>
<cost type="points">5</cost>
<affects>total</affects>
<reference>B122</reference>
</modifier>
<reference>B122</reference>
<categories>
<category>Disadvantage</category>
</categories>
</advantage>
<advantage version="2">
<name>Unfit</name>
<type>Physical</type>
<base_points>-5</base_points>
<reference>B160</reference>
<categories>
<category>Disadvantage</category>
</categories>
</advantage>
<advantage version="2">
<name>Minor Addiction</name>
<type>Mental</type>
<levels>0</levels>
<base_points>-1</base_points>
<reference>B164</reference>
<notes>Coffee</notes>
<categories>
<category>Quirk</category>
</categories>
</advantage>
<advantage version="2">
<name>Eidetic Memory</name>
<type>Mental</type>
<base_points>5</base_points>
<modifier version="1">
<name>Photographic</name>
<cost type="points">5</cost>
<affects>total</affects>
<reference>B51</reference>
</modifier>
<reference>B51</reference>
<categories>
<category>Advantage</category>
</categories>
</advantage>
<advantage version="2">
<name>Unluckiness</name>
<type>Mental</type>
<base_points>-10</base_points>
<reference>B160</reference>
<categories>
<category>Disadvantage</category>
</categories>
</advantage>
<advantage version="2">
<name>Fat</name>
<type>Physical</type>
<base_points>-3</base_points>
<reference>B19</reference>
<notes>+2 ST vs. knockback</notes>
<categories>
<category>Disadvantage</category>
</categories>
<skill_bonus>
<name compare="is">disguise</name>
<specialization compare="is anything"></specialization>
<amount>-2</amount>
</skill_bonus>
<skill_bonus>
<name compare="is">shadowing</name>
<specialization compare="is anything"></specialization>
<amount>-2</amount>
</skill_bonus>
<skill_bonus>
<name compare="is">swimming</name>
<specialization compare="is anything"></specialization>
<amount>3</amount>
</skill_bonus>
<prereq_list all="yes">
<attribute_prereq has="yes" which="ht" compare="at most">15</attribute_prereq>
</prereq_list>
</advantage>
<advantage version="2">
<name>Hard to Kill</name>
<type>Physical</type>
<levels>4</levels>
<points_per_level>2</points_per_level>
<reference>B58</reference>
<categories>
<category>Advantage</category>
</categories>
</advantage>
</advantage_list>
<skill_list>
<skill version="2">
<name>Acting</name>
<difficulty>IQ/A</difficulty>
<points>4</points>
<reference>B174</reference>
<categories>
<category>Social</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Performance</name>
<modifier>-2</modifier>
</default>
<default>
<type>Skill</type>
<name>Public Speaking</name>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Area Knowledge</name>
<specialization>The city we're in</specialization>
<difficulty>IQ/E</difficulty>
<points>1</points>
<reference>B176</reference>
<notes>All important businesses, streets, citizens, leaders, etc.</notes>
<categories>
<category>Everyman</category>
<category>Knowledge</category>
</categories>
<default>
<type>Skill</type>
<name>Geography</name>
<modifier>-3</modifier>
</default>
</skill>
<skill version="2">
<name>Body Language</name>
<difficulty>Per/A</difficulty>
<points>4</points>
<reference>B181</reference>
<categories>
<category>Police</category>
<category>Social</category>
<category>Spy</category>
</categories>
<default>
<type>Skill</type>
<name>Detect Lies</name>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Psychology</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Current Affairs</name>
<specialization>Business</specialization>
<tech_level>5^</tech_level>
<difficulty>IQ/E</difficulty>
<points>1</points>
<reference>B186</reference>
<categories>
<category>Business</category>
<category>Everyman</category>
<category>Knowledge</category>
<category>Social</category>
</categories>
<default>
<type>IQ</type>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Research</name>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Current Affairs</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Current Affairs</name>
<specialization>People</specialization>
<tech_level>5^</tech_level>
<difficulty>IQ/E</difficulty>
<points>1</points>
<reference>B186</reference>
<categories>
<category>Everyman</category>
<category>Knowledge</category>
<category>Social</category>
</categories>
<default>
<type>IQ</type>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Research</name>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Current Affairs</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Current Affairs</name>
<specialization>Politics</specialization>
<tech_level>5^</tech_level>
<difficulty>IQ/E</difficulty>
<points>1</points>
<reference>B186</reference>
<categories>
<category>Everyman</category>
<category>Knowledge</category>
<category>Social</category>
</categories>
<default>
<type>IQ</type>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Research</name>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Current Affairs</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Current Affairs</name>
<specialization>Regional</specialization>
<tech_level>5^</tech_level>
<difficulty>IQ/E</difficulty>
<points>1</points>
<reference>B186</reference>
<categories>
<category>Everyman</category>
<category>Knowledge</category>
<category>Social</category>
</categories>
<default>
<type>IQ</type>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Research</name>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Current Affairs</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Detect Lies</name>
<difficulty>Per/H</difficulty>
<points>1</points>
<reference>B187</reference>
<categories>
<category>Police</category>
<category>Social</category>
<category>Spy</category>
</categories>
<default>
<type>Per</type>
<modifier>-6</modifier>
</default>
<default>
<type>Skill</type>
<name>Body Language</name>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Psychology</name>
<modifier>-4</modifier>
</default>
</skill>
<technique version="2" limit="0">
<name>Dual-Weapon Attack</name>
<difficulty>H</difficulty>
<points>2</points>
<reference>B230,MA83</reference>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Pistol</specialization>
<modifier>-4</modifier>
</default>
<categories>
<category>Cinematic Techniques</category>
<category>Combat/Weapon</category>
<category>Ranged Combat</category>
</categories>
</technique>
<skill version="2">
<name>Escape</name>
<difficulty>DX/H</difficulty>
<points>8</points>
<reference>B192</reference>
<categories>
<category>Criminal/Street</category>
</categories>
<default>
<type>DX</type>
<modifier>-6</modifier>
</default>
</skill>
<skill version="2">
<name>Fast-Talk</name>
<difficulty>IQ/A</difficulty>
<points>4</points>
<reference>B195</reference>
<categories>
<category>Criminal/Street</category>
<category>Social</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Acting</name>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Filch</name>
<difficulty>DX/A</difficulty>
<points>1</points>
<reference>B195</reference>
<categories>
<category>Criminal/Street</category>
<category>Spy</category>
</categories>
<default>
<type>DX</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Pickpocket</name>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Sleight of Hand</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>First Aid</name>
<tech_level>5^</tech_level>
<difficulty>IQ/E</difficulty>
<points>1</points>
<reference>B195</reference>
<categories>
<category>Everyman</category>
<category>Medical</category>
</categories>
<default>
<type>IQ</type>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Esoteric Medicine</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Physician</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Veterinary</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Forced Entry</name>
<difficulty>DX/E</difficulty>
<points>1</points>
<reference>B196</reference>
<categories>
<category>Criminal/Street</category>
<category>Police</category>
<category>Spy</category>
</categories>
</skill>
<skill version="2">
<name>Forgery</name>
<tech_level>5^</tech_level>
<difficulty>IQ/H</difficulty>
<points>1</points>
<reference>B196</reference>
<categories>
<category>Criminal/Street</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-6</modifier>
</default>
<default>
<type>Skill</type>
<name>Counterfeiting</name>
<modifier>-2</modifier>
</default>
</skill>
<skill version="2">
<name>Gambling</name>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B197</reference>
<categories>
<category>Criminal/Street</category>
<category>Social</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Mathematics</name>
<specialization>Statistics</specialization>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Guns</name>
<specialization>Pistol</specialization>
<tech_level>5^</tech_level>
<difficulty>DX/E</difficulty>
<points>8</points>
<reference>B198</reference>
<categories>
<category>Combat/Weapon</category>
<category>Ranged Combat</category>
</categories>
<default>
<type>DX</type>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Grenade Launcher</specialization>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Gyroc</specialization>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Light Anti-Armor Weapon</specialization>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Light Machine Gun</specialization>
<modifier>-2</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Musket</specialization>
<modifier>-2</modifier>
</default>
<default>
<type>Skill</type>
<name>Beam Weapons</name>
<specialization>Pistol</specialization>
<modifier>-4</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Rifle</specialization>
<modifier>-2</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Shotgun</specialization>
<modifier>-2</modifier>
</default>
<default>
<type>Skill</type>
<name>Guns</name>
<specialization>Submachine Gun</specialization>
<modifier>-2</modifier>
</default>
</skill>
<skill version="2">
<name>Holdout</name>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B200</reference>
<categories>
<category>Criminal/Street</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Sleight of Hand</name>
<modifier>-3</modifier>
</default>
</skill>
<skill version="2">
<name>Intelligence Analysis</name>
<tech_level>5^</tech_level>
<difficulty>IQ/H</difficulty>
<points>1</points>
<reference>B201</reference>
<categories>
<category>Military</category>
<category>Police</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-6</modifier>
</default>
<default>
<type>Skill</type>
<name>Strategy</name>
<modifier>-6</modifier>
</default>
</skill>
<skill version="2">
<name>Interrogation</name>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B202</reference>
<categories>
<category>Military</category>
<category>Police</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Intimidation</name>
<modifier>-3</modifier>
</default>
<default>
<type>Skill</type>
<name>Psychology</name>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Lip Reading</name>
<difficulty>Per/A</difficulty>
<points>1</points>
<reference>B205</reference>
<categories>
<category>Spy</category>
</categories>
<default>
<type>Per</type>
<modifier>-10</modifier>
</default>
</skill>
<skill version="2">
<name>Lockpicking</name>
<tech_level>5^</tech_level>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B206</reference>
<categories>
<category>Criminal/Street</category>
<category>Police</category>
<category>Spy</category>
<category>Technical</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Observation</name>
<difficulty>Per/A</difficulty>
<points>12</points>
<reference>B211</reference>
<categories>
<category>Criminal/Street</category>
<category>Military</category>
<category>Police</category>
<category>Spy</category>
</categories>
<default>
<type>Per</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Shadowing</name>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Photography</name>
<tech_level>5^</tech_level>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B213</reference>
<categories>
<category>Arts/Entertainment</category>
<category>Spy</category>
<category>Technical</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Electronics Operation</name>
<specialization>Media</specialization>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Search</name>
<difficulty>Per/A</difficulty>
<points>1</points>
<reference>B219</reference>
<categories>
<category>Police</category>
<category>Spy</category>
</categories>
<default>
<type>Per</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Criminology</name>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Shadowing</name>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B219</reference>
<categories>
<category>Criminal/Street</category>
<category>Police</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Observation</name>
<modifier>-5</modifier>
</default>
<default>
<type>Skill</type>
<name>Stealth</name>
<modifier>-4</modifier>
</default>
</skill>
<technique version="2" limit="0">
<name>Slip Handcuffs</name>
<difficulty>H</difficulty>
<points>4</points>
<reference>B233</reference>
<default>
<type>Skill</type>
<name>Escape</name>
<modifier>-5</modifier>
</default>
<categories>
<category>Criminal/Street</category>
<category>Technique</category>
</categories>
</technique>
<skill version="2">
<name>Stealth</name>
<encumbrance_penalty_multiplier>1</encumbrance_penalty_multiplier>
<difficulty>DX/A</difficulty>
<points>1</points>
<reference>B222</reference>
<categories>
<category>Criminal/Street</category>
<category>Police</category>
<category>Spy</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
<default>
<type>DX</type>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Streetwise</name>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B223</reference>
<categories>
<category>Criminal/Street</category>
<category>Police</category>
<category>Social</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Typing</name>
<difficulty>DX/E</difficulty>
<points>1</points>
<reference>B228</reference>
<categories>
<category>Everyman</category>
<category>Scholarly</category>
<category>Technical</category>
</categories>
<default>
<type>DX</type>
<modifier>-4</modifier>
</default>
</skill>
<skill version="2">
<name>Urban Survival</name>
<difficulty>Per/A</difficulty>
<points>1</points>
<reference>B228</reference>
<categories>
<category>Criminal/Street</category>
<category>Police</category>
</categories>
<default>
<type>Per</type>
<modifier>-5</modifier>
</default>
</skill>
<skill version="2">
<name>Weather Sense</name>
<tech_level>5^</tech_level>
<difficulty>IQ/A</difficulty>
<points>1</points>
<reference>B209</reference>
<categories>
<category>Everyman</category>
<category>Outdoor/Exploration</category>
</categories>
<default>
<type>IQ</type>
<modifier>-5</modifier>
</default>
</skill>
</skill_list>
<print_settings printer="HP_LaserJet_5L_foundation" units="in">
<orientation>portrait</orientation>
<width>8.5</width>
<height>11</height>
<top_margin>0.5</top_margin>
<left_margin>0.5</left_margin>
<bottom_margin>0.5</bottom_margin>
<right_margin>0.5</right_margin>
<ink_chromaticity>monochrome</ink_chromaticity>
<sides>single</sides>
<quality>normal</quality>
</print_settings>
</character>

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