Version 2 vs 6
Version 2 vs 6
Content Changes
Content Changes
= CrewLink =
The main way folks play proximity chat games is via [[ https://github.com/ottomated/CrewLink | CrewLink ]].
This //should// be as simple as just:
# Going to [[ https://github.com/ottomated/CrewLink/tags | the tags page ]],
# choosing the most recent release (as of this writing that's [[ https://github.com/ottomated/CrewLink/releases/tag/v2.0.1 | 2.0.1 ]]
# downloading the `.exe` file (ex. [[ https://github.com/ottomated/CrewLink/releases/download/v2.0.1/CrewLink-Setup-2.0.1.exe | CrewLink-Steup-2.0.1.exe ]]
# running that `.exe` file (ie. double-click it)
Unless you are hosting, you shouldn't need to do anything more. It should automatically connect to other players once you join a game.
== Running CrewLink on a Mac ==
You basically can't.
== Running CrewLink on Linux ==
There's a fork at https://github.com/zbanks/CrewLink but it hasn't been updated for 2.x releases ☹
== Running CrewLink on 32-bit Windows installs ==
Apparently [[ https://github.com/ottomated/CrewLink/issues/568#issuecomment-760230333 | you can't ]]
== Troubleshooting CrewLink ==
Things sometimes go a bit screwy. Pressing {key ctrl r} to reload CrewLink (which is basically just a website running locally on your computer) often fixes things.
= BetterCrewLink =
There's a fork that can interface with mobile (and run on 32-bit?) at
https://github.com/OhMyGuus/better-crewlink-mobile/releases
Mobile version: https://github.com/OhMyGuus/better-crewlink-mobile/releases
There is also a web version at https://web.bettercrewl.ink/ but you need to then use the specific BetterCrewLink server (https://bettercrewl.ink)
= CrewLink =
The main way folks play proximity chat games is via [[ https://github.com/ottomated/CrewLink | CrewLink ]].
This //should// be as simple as just:
# Going to [[ https://github.com/ottomated/CrewLink/tags | the tags page ]],
# choosing the most recent release (as of this writing that's [[ https://github.com/ottomated/CrewLink/releases/tag/v2.0.1 | 2.0.1 ]]
# downloading the `.exe` file (ex. [[ https://github.com/ottomated/CrewLink/releases/download/v2.0.1/CrewLink-Setup-2.0.1.exe | CrewLink-Steup-2.0.1.exe ]]
# running that `.exe` file (ie. double-click it)
Unless you are hosting, you shouldn't need to do anything more. It should automatically connect to other players once you join a game.
== Running CrewLink on a Mac ==
You basically can't.
== Running CrewLink on Linux ==
There's a fork at https://github.com/zbanks/CrewLink but it hasn't been updated for 2.x releases ☹
== Running CrewLink on 32-bit Windows installs ==
Apparently [[ https://github.com/ottomated/CrewLink/issues/568#issuecomment-760230333 | you can't ]]
== Troubleshooting CrewLink ==
Things sometimes go a bit screwy. Pressing {key ctrl r} to reload CrewLink (which is basically just a website running locally on your computer) often fixes things.
= BetterCrewLink =
There's a fork that can interface with mobile (and run on 32-bit?) at
https://github.com/OhMyGuus/better-crewlink-mobile/releases
Mobile version: https://github.com/OhMyGuus/better-crewlink-mobile/releases
There is also a web version at https://web.bettercrewl.ink/ but you need to then use the specific BetterCrewLink server (https://bettercrewl.ink)